I’ll start with my favourite game and end with a favourite movie:
Favourite Video game: The Long Dark.
The Long Dark is a survival game set in an electromagnetic disaster located in the northern reaches of the Rockies in British Columbia, Canada. It is the biggest inspiration for me in the gaming universe, not because I like the game but because I like what the game values and works towards as it develops. I have 400 hours logged into the game and foresee hundreds more be logged in the future. I love many survival games such as DayZ and Cataclysm: Dark Days Ahead. But TLD has been in development since before survival games were even an officially named genre (excluding survival horror, very different genre people confuse with true survival games).
Most survival games stray from logical limitations of what the human body is capable of for the sake of better game mechanics. But The Long Dark is a shining example of realism: You’re not a Doom Guy with 20 guns and health that regenerates. you are a frail individual who can die from normal day to day things like the cold and sickness. Games like these really suck you in as you start to think about what you would in a situation like this.
It’s also heavily inspired by Northern Canadian Culture. The lead developer (Raphael van Lierop) refers to Margaret Atwood’s book “Survival” which is a guide to Canadian Literature. The game’s artstyle is even based on The Group of Sevens work!
Favorite Movie: The Dark Knight
The biggest movie that inspires me is the Dark Knight. Great movie, but what happens behind the scenes is what really makes me think. Many scenes from the movie are completely accidental or unintentional, and the unintended ones are some of the movies highlights. There are many I could list, but the biggest one (that I know of) is the scene where joker blows up a hospital as he’s walking away. The dark humour where the explosions fail to blow up was really failing to blow up!
As the explosives crew hurried to fix the problem, Keith Ledger continued to act as the Joker, repeatedly pressing the button in frustration until more explosives went off. It was a perfect, iconic scene for the movie.
I learned 2 lessons after realizing that the scene was unintentional. 1: There’s always a way to make a story or script better, even when you don’t see it at the time. 2: Script ideas that may seem ridiculous or unrealistic at the time could actually be unique, unexpected and thoughtful additions to the story.
Specific scene from the movie.